There aren't usually a lot of ways that PS4 players end up in this situation, but they've actually been outclassed by Xbox fans in the mods department this time around thanks to Skyrim: Special Edition.
PlayStation 4 players are now playing catch up twice with this revamped Skyrim experience: once to meet the PC community's insane plethora of mods, and again to just get on par with the Xbox One, which had several months lead time on mod support over the PS4.
At the moment, there are only a paltry 1,600 PS4 Skyrim mods available, which might sound like a large number, but it's an infinitesimal fraction of what's been created since the game first arrived for PC six years back.
Ps4 Games With Mods For Kids
Many of the best Skyrim mods -- like the major bug fixes that address problems still present even after all the patches -- sadly haven't hit the PS4 just yet. There aren't a ton of mods that spice up the game's dialog options yet either, which is a shame as much like with Fallout 4, the dialog and story in Skyrim aren't quite up to par with the promise offered by this massive game world.
Despite those missing elements, there are still plenty of excellent PS4 Skyrim mods available, and here we're rounding up the best of the best mods you should get on installing first.
If you want to see other fantastic Skyrim mods, check out this page.
Mod: Even Better Quest Objectives
Skyrim's vanilla (and exceedingly bare bones) quest objective screen barely tells you anything about your current quest other than the absolute basics.
It definitely pales in comparison to the lengthy journal entries of more hardcore RPGs, and the lack of information sort of dumbs down the game -- especially the Special Edition -- as you basically just follow the arrow until you hit the person you need to talk to or kill.
That particular issue is alleviated with this mod, which gives you a much clearer idea of who gave the quest, where they are located, and what you are supposed to do to specifically fulfill the quest objectives.
Mod: Scroll Crafting
I sort of don't understand why this Special Edition mod wasn't in the base game. Who exactly is making these scrolls that you find everywhere -- and why can't the main character get in on the scroll-creating action?
Bethesda's vanilla Skyrim oversight is fixed by the modding community yet again, adding a new branch to the skill tree and the ability to craft a scroll for any spell. Besides the obvious utility function, this addition also makes it easier to have a pure magic build at earlier levels -- even before you have tons of magicka available.
Mod: Cooking, Brewing, and Alchemy Overhaul
An expansion to Skyrim's base crafting system, this nifty mod puts cooking pots and alchemy stations in every inn so you don't have to go hunting for them in any given settlement. But that's just the beginning.
The main draw of this mod is the brewstation, letting you brew drinks in addition to cooking the standard food options, while the number of food recipes is also bumped up significantly and a few ingredients have been added in as well.
If you've already crafted every type of food, try installing this Special Edition mod and keep your craft addiction going strong!
Mod: Hardcore Difficulty -- No Milkdrinkers
Is Skyrim too easy an experience for your walking siege engine of a Dragonborn? Does destroying enemies in the Special Edition get rote and tired? Not anymore!
If you are felling dragons and giants with ease -- and the town guards are no match for your Nord killing machine -- try out this mod to make things more deadly.
The main tweaks you'll find here are that your stamina and magicka will regenerate slower, while enemies will be tougher and block your attacks more often. It's an addition that really increases the stakes.
Mod: Alidon's Ultimate Armory
Definitely a “cheating” mod, this Skyrim: Special Edition mod is basically like accessing the secret console room in Fallout 4 -- but on steroids.
The extra area created by this mod gives you access to every vanilla item in the game, in addition to a host of custom items, spells, and followers. Topping it all off are doors to every hold, dungeon, and guild location. We'd suggest installing this one after you've either beaten the game or start a new playthrough.
Mod: Phenderix The Archmage Artifacts
These Skyrim “artifacts” are really just a simple way to cheat and get essentially infinite magicka. Equip one of the rings from this mod and you'll find yourself with an extra 100,000 magicka with which to sling an endless torrent of spells. So get on changing those iron ingots to gold and let loose with the fireballs already!
Mod: Extra Carry Weight
One of the most annoying things about these types of open world RPGs (other than de-emphasizing story and actual roleplaying choice) is that you always have more loot than you can conceivably carry back to town to sell or disenchant.
That won't be a problem with this very helpful PS4 mod, which gives an extra 2,500 pounds of carry-weight capacity for every point you put in stamina upon leveling up! Your mage will be able to sling a couple of hundred suits of armor over his shoulder and sell 'em all! If you've ever wanted to make more money in Skyrim, this is one of the better ways to do it.
Mod: Magical College of Winterhold
This immersion-based mod makes a series of tweaks to the college at Winterhold, so it feels more like a place actually inhabited by powerful wizards. In other words, Winterhold becomes a little more Hogwarts and a little less “dusty empty barn on top of the mountain.”
While it might not be a game-changing Skyrim mod, this one does lend more realism to the game -- which can go a long way after you've spent 200+ hours slaying dragons.
Mod: Surreal Lighting
With the serious possibility of spending hundreds of hours in-game, graphic overhaul mods are always a welcome addition to any RPG. However, they especially keep Skyrim looking interesting and gorgeous.
This much-praised lighting mod makes some changes to the base game so that outdoor areas have a brighter, more vibrant feel. Again, not a game-changing mod, but one that will make the Special Edition just a tad more special.
Mod: Rain and Snow FX
There may have been a graphics overall update with the release of the Special Edition, but there's still room for improvement -- and more ways to utilize the advanced power of current gen systems.
Creating more immersion with weather effects, this PlayStation 4 mod adds frost to your equipment when outside in cold areas, and also creates dripping particle effects when you run through water or stand outside in the rain.
Mod: Khajiit Speak Dialog Overhaul
An immersion mod to get you more into character if you picked the Khajiit race, this one modifies nearly every line of player dialog in the PS4 version of the game -- with a heavy dialect emphasis on Khajiit speech patterns.
Some of the additions are funny, while others are serious, and quite a few dig deep into the lore of The Elder Scrolls universe. Afterall, it's the ethos of the RPG genre to make you feel more like you're actually a living person in Skyrim.
Mod: Restore Vanilla Settings
As many a giddy PS4 fan has learned after going crazy installing new features, uninstalling mods isn't quite the same as it is on the PC version of Skyrim.
When you're done playing with all those nifty new mods, you might want to grab this one to scrub it all clean, especially if you went overboard and installed a bunch that don't play nice with each other.
This is a life-saving fallback if you're combating broken mods that have unintended consequences, accidentally preventing you from completing main story quests for one reason or another.
With more and more mods being added every day, it's only a matter of time before the PlayStation 4 version of Skyrim: Special Edition starts really competing with the Xbox One and PC versions.
While the number of mods right now is limited, there's still a massive amount of fun to be had trying out the options currently available on PS4.
What did you think of our PS4 Skyrim mod picks, and what mods would you recommend we try to keep us playing the game years later?
Published Jan. 4th 2017
For the first time on consoles, players will be able to download Skyrim mods on PS4 and Xbox One. The recent launch of mods in Fallout 4 allowed players to customise their adventure with graphical tweaks, new sound effects and even entire new missions, and with hundreds mods available from day one on Xbox One, expect similar healthy support for Skyrim upon release.
How to install mods in Skyrim remastered on PS4 and Xbox One
Mods in Skyrim Special Edition on consoles are accessed in the same way as Fallout 4 on Xbox One and PS4, but require a step before you can get started. Here's what to do.
1. Go to Bethesda's official website and create a Bethesda.net account, if you haven't already. Latest version of chrome.
2. Once you have an account, select the Mods option on the game's main menu and log into your account.
3. Start browsing and downloading mods. When you select a mod, you can read its description and in-game changes on the right, and its download size and ability to favourite, download and report on the left.
4. Once you have finished downloading mods - you can see everything you've installed in 'My Library' at the top of the page - go back to the Main Menu by pressing Back. The mod selection and data files will reload, and you can load a save with the mods installed.
There are a few things to note when installing mods on a console:
- As Bethesda points out in its loading screen, mods are always at your own risk - if there are issues, you can always disable Mods by going back into the Mods menu. You can also see what's downloaded during play on the Pause screen.
- Trophies and Achievements are disabled while mods are active.
- It's possible to view all available mods by platform - PS4, Xbox One and PC - by logging into your Bethesda account on the publisher's official website.
- If the Mods section isn't visible, make sure your game is updated to the latest version. On PS4 in Europe, the patch won't go live until the morning of launch day:
EU players: The update for PS4 Mods on Skyrim Special Edition will be going live shortly. Once you have the update, please restart the game.
— Bethesda Support (@BethesdaSupport) October 28, 2016What is the difference between Skyrim mods on PS4 and Xbox One?
After some initial back and forth between Bethesda and Sony, the PS4 version of Skyrim will feature mod support, but will only allow assets that already exist within the game - so don't expect anything like Thomas the Tank Engine Dragons on PS4.
As a result, there has been a large gulf between the number of mods available on both systems - 38 on PS4 versus 119 on Xbox One. Meanwhile, the storage space reserved for mods on each console is also different - 5GB on Xbox One, and 1GB on PS4.
As our story on the news mentions, mods should mostly consist of text changes that can be as small as 1MB, so expect creations like a level editor with new quests and dialogue, or changes to how the world behaves, than anything new and unusual.
On Xbox One, meanwhile, expect something along the lines of what we've seen in Fallout 4 on console so far:
From visual upgrades, to console mods and levelling skills.
Want more help with Skyrim? Find out how to join every guild and faction, how to earn Gold fast, learning about XP and levelling to 100, max Crafting skills, max Warrior skills, max Thief skills and max Mage skills, how to get married, where to buy a house, how to start Dawnguard, Hearthfire and Dragonborn DLC expansions. If you're on PC, we have a list of console commands and cheats, and you can learn about the remastered version and how to install mods with our Skyrim guide. Finally, with Switch owners, we have Skyrim amiibo support explained to help unlock special Zelda-themed items.
How do PC mods work with the Special Edition?
On PC, while you are able to use existing mods (found on destinations such as Nexus) in the new release, and it will also support those uploaded through Bethesda.net's own Creation Kit library, as mentioned with the steps above.
A small note on mods - while existing save files will work from original Skyrim to the Special Edition, it's advised that only original saves without mods be transferred, otherwise you'll get the warning 'This save relies on content that is no longer present'.
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Forgotten your details? Started as a mod for Half-Life, now it’s got its own full life. Building and editing maps turned out to be no less fun than killing each other on premade maps. So now this mod is a game by itself, encouraging more and more players to use their creativity. It can even be called “metagame” because creating new add-ons and item collections for it has become a self-sufficient art.
Builder’s Paradise
Looking very close to Valve games like Half-Life, Garry’s Mod is not about passing through with a mission or reaching a certain goal. It’s about building your world using the game’s physics.
Your main tool is Physics Gun. It is used to create the object you select, position it, rotate if necessary, and place on the map. Select it from the list and then aim and shoot to place it right there. Beware: if you place an object in an inappropriate place, it may behave unexpectedly, but according to physics. For example, put it in the midair, and it will fall down.
Another tool has a simple name of Tool Gun. It’s used for the transformation of objects or creating combinations. You can create interactive buttons, so the scene you build becomes more interactive.
Another tool has a simple name of Tool Gun. It’s used for the transformation of objects or creating combinations. You can create interactive buttons, so the scene you build becomes more interactive.
The list of objects you can insert is really enormous. Some are imported from games based on the Source engine, and some have been created by players’ community and organized into collections. There are NPC’s, ragdoll objects, various items or actions (like explosions). All of them can interact considering their parameters, and sometimes it’s very unexpected and even funny.
Like the original games. GMod supports multiplayer mode. No wonder Garry’s Mod has become a platform for creating its own inner games and contests. The most prominent are Trouble in Terrorist Town (a Mafia-like game), Prop Hunt (virtual hide-and-seek), Hunger Games (a tribute to the famous series), and different role-playing game modes, from serious to parody, including DarkRP, PoliceRP, StarWarsRP and so on. There are more and more of them, so you can easily combine the joy of creation with traditional game modes.
There are even add-ons and secondary mods developed by the community. One of them (Wiremod) adds a lot of electronic devices you can construct and use right within your GMod scenes. It’s hard to imagine how long Garry’s Mod review would be if mentioning them all.
Though the developer of the original version, Garry Newman, has mentioned the potential sequel, it probably will never be released, or (if it ever is) will have no common base with the current GMod. So the original one is here to stay. In 2018 the community is still growing, and the add-ons are available in Steam where Garry’s Mod download is available as well.
Looks and Sounds Half-Alive
There’s no surprise the environment in Garry’s Mod looks much like that of Counter-Strike or Half-Life: it’s been built upon the same engine. In 2018 graphics may seem a bit dated, but after Minecraft, it shouldn’t sound bad.
By the way, on sounds. The game has a lot of different sounds for different modes, and some of them are too funny to be taken seriously; others intend to copy real events or objects but are way too simple, not even cartoonish. They do their job, though, and sometimes make the game even more surrealistic.
You can create videos from this game for different purposes. It may be the simulation of some famous movie, show or real life episode; a model of an incident made without real filming and acting; some funny standalone video. Yes, it takes some artful approach, but it’s the place where your creativity is wanted.
Garry’s Home
Being initially made for Windows only, by 2018 Garry’s Mod has been ported to Mac OS X and Linux. Any mobile or console ports are not even expected.
Not being standalone, Garry’s Mod game requires at least one another Source-powered game. In fact, you’ll have to buy two games, and chances are that the additional one will be left and abandoned soon, used only as an object base for GMod. And not even the only one: there are various downloadable collections.
Not being standalone, Garry’s Mod game requires at least one another Source-powered game. In fact, you’ll have to buy two games, and chances are that the additional one will be left and abandoned soon, used only as an object base for GMod. And not even the only one: there are various downloadable collections.
So What’s That
Garry’s Mod is a perfect place to unleash your creativity, and it’s not so expensive, even keeping in mind that you’ll have to have one more game to provide the engine and the first objects. It’s infinitely replayable, and if you like construction games, it will bring the endless fun.
The fun gets even bigger if you’re a designer or a programmer. Then you can create your own objects (or objects set) and make them available for other users. This is a subject of some contests around GMod. But even if you’re not, you only benefit from this option by accessing more good and miscellaneous content.
Garry’s Mod is more a lifestyle than the game. It’s the perfect variant for those who as a child preferred disassembling toys to simply playing. This is the toy that only gets better being disassembled and reassembled with creativity.
Garry’s Mod is more a lifestyle than the game. It’s the perfect variant for those who as a child preferred disassembling toys to simply playing. This is the toy that only gets better being disassembled and reassembled with creativity.
Description
Contains new vehicles and equipment from the Modding contest with farming community (all elements are under control of the developers – all rights are owned). Be sure to have sufficient funds to buy them in the shop of the game:
Includes 3 Tippers, 1 Cultivator, 2 Loading wagons, 2 Baling technology and 3 Weights.
Additional hardware required for Remote Play.
Use of PSN and SEN account are subject to the Terms of Service and User Agreement and applicable privacy policy (see terms at sonyentertainmentnetwork.com/terms-of-service & sonyentertainmentnetwork.com/privacy-policy). *Online multiplayer also requires a PlayStation®Plus subscription.
1 player
Network Players 2-6
135MB minimum save size
DUALSHOCK®4
Remote Play
1080p HD Video Output
Online Play (Optional)
Software subject to license (us.playstation.com/softwarelicense). Online activity subject to Terms of Services and User Agreement (www.playstationnetwork.com/terms-of-service).
© 2015 GIANTS Software GmbH. Published and distributed by Focus Home Interactive under license of Giants Software. Giants Software and its logos are trademarks or registered trademarks of Giants Software. Focus, Focus Home Interactive and its logos are trademarks or registered trademarks of Focus Home Interactive. All manufacturers, agricultural machinery, agricultural equipment, names, brands and associated imagery featured in this game in some cases include trademarks and/or copyrighted materials of their respective owners. All rights reserved. The agricultural machines and equipment in this game may be different from the actual machines in shapes, colours and performance.
Includes 3 Tippers, 1 Cultivator, 2 Loading wagons, 2 Baling technology and 3 Weights.
Additional hardware required for Remote Play.
Use of PSN and SEN account are subject to the Terms of Service and User Agreement and applicable privacy policy (see terms at sonyentertainmentnetwork.com/terms-of-service & sonyentertainmentnetwork.com/privacy-policy). *Online multiplayer also requires a PlayStation®Plus subscription.
1 player
Network Players 2-6
135MB minimum save size
DUALSHOCK®4
Remote Play
1080p HD Video Output
Online Play (Optional)
Software subject to license (us.playstation.com/softwarelicense). Online activity subject to Terms of Services and User Agreement (www.playstationnetwork.com/terms-of-service).
© 2015 GIANTS Software GmbH. Published and distributed by Focus Home Interactive under license of Giants Software. Giants Software and its logos are trademarks or registered trademarks of Giants Software. Focus, Focus Home Interactive and its logos are trademarks or registered trademarks of Focus Home Interactive. All manufacturers, agricultural machinery, agricultural equipment, names, brands and associated imagery featured in this game in some cases include trademarks and/or copyrighted materials of their respective owners. All rights reserved. The agricultural machines and equipment in this game may be different from the actual machines in shapes, colours and performance.